LETHAL COMPANY SOUND FX

any files with a number attatched simply goes on the end.
eg. Tile (1-5) means that there is a Tile1, Tile2, Tile3, Etc
all caps indicates categories of sounds, and the files are case sensitive

This is in no way a complete list, but hopefully it will help anyone that wants to add their own sounds [looking at you, Family_Friendly_Sound_Overhaul, I love what you are doing!]

TITLE SOUNDS:

	BootUp
	Menu1

FOOTSTEPS:

	Aluminum (1-4)
	Rock (1-5)
	Grass (1-4)
	Gravel (1-4)
	Concrete (1-4)
	MetalWalk (1-4)
	Tile (1-5)
	Carpet (1-4) used in backrooms

SHIP SOUNDS:

	ShipFlyToPlanet
	ShipArriveAtPlanet

	SignalTranslatorLocalSFX
	SignalTranslatorBegin
	SignalTranslatorType (1-3)
	SignalTranslatorFinish

	ShipAmbiance1

	ShipAmbianceTurbulence1
	ShipAmbianceTurbulence3
	ShipAmbianceTurbulence7 [more may exist, but these are the only ones i have seen]

	BumpOutsideShip (1-3)

	EnterTerminal
	Key (1-8)
	TerminalTypoError
	PurchaseSFX
	ExitTerminal

	ChargeItem

	ShipAmbianceLightSqueak [really bad with annoying sounds bc it plays every 15 second]

	ShipAlarmHornConstant
	ShipAlarmHornConstantDistant

	FiredVoiceline [Speech that plays when you die]
	DeadlineAlarm

	ShipTeleporterBeamPlayerBody

	ChangeSuit

	RecordPlayerJazz

	LightCandle
	LightCandleBlow
	Candleflame

COMPANY/BOSS LINES:

	Mic1
	Mic2
	Mic4
	Mic9
	Mic10 [Messages you get after selling items]

	AngerAtDesk

	0DaysLeftAlert

	DaysLateSFX

	FiredVoiceline [Speech that plays when you die]
	DeadlineAlarm

ITEM/PLAYER SOUNDS:

	ShakeSprayCanFull (1-4)
	SpraySpraycan
	SprayStart
	SprayNeedsShaking

	MetalHatchOpen
	MetalHatchClose [used when looting, also backwards, open plays when closing]

	ShovelPickUp [also the sound for all "metal items"]
	
	DropThinMetal
	DropMetalObject (1-3) [larger number for heavier thing]

	PickUpPlasticBin
	DropBottles

	DropGlass
	
	GrabKey
	DropKey

	DropPlastic (1-2)

	PickUpFlashlight [used for 90% of items]
	FlashlightClick

	FlashbangPullPin
	FlashbangExplode
	EarsRinging

	JetpackThrustStart
	JetpackThrust1
	JetpackWarningBeep
	JetpackWarningBeep2

	HoldTZP
	ReleaseHelmetGas
	ReleaseHelmetGas2
	CanEmpty
	ShakeEmptyCan
	
	GunScan
	BeginShock1
	ShockBeam (1-2)
	PatcherDetectAnomaly
	GunOverheatWarning

	BoomboxMusic (1-4)
	BoobboxMusic5ZedFox [dont ask, i dont know why its called that either]

	Scan [scanning loot]
	CounterAddFinish

	WalkieTalkieTransmissionOff (1/2)
	WalkieTalkieOff
	WalkieTalkieOn

	ShovelReelUp
	ShovelSwing

	GhostDeviceHitGround ["ghost device' is the booster for some reason]
	GhostDeviceFullyCharged
	GhostDeviceTurnOff
	GhostDevicePing
	RadarBoosterFlash

AMBIENT:
	Strangenoise (1-4)
	DeepBass [Inconsistent, but this seems to be the "Monster Spotted" sound]
	GhostlySynth
	GhostlySynth2

	StartOfDay
	MidDay
	LateDay
	Night [Distinct from LateDay, this only plays when the "get out or die" message plays]

	ShipAmbianceTurbulence1
	ShipAmbianceTurbulence3
	ShipAmbianceTurbulence7 [more may exist, but these are the only ones i have seen]

	BumpOutsideShip (1-3)
	InsideShipCreak1
	


	VoiceHey
	Laugh2

	QuietDrum1 [long]
	Droning1
	Droning2
	Random1
	Creak1
	Creak5 [fake vent noise]
	Creak6
	Creak7
	Creak9
	Creak11
	LoudCreak1
	LoudCreak3 [Document if you find more of these PLEASE I love messing with them]

MOBS / HAZARDS:

BRACKEN:

	Angered
	Found1
	CrackNeck
	Step (1-6)
	Rustle (1-4)

COILHEAD:

	Spring (1-3)
	SpringWobble (1-2)

HOARDER BUG:

	Chitter (1-3)
	HoarderBugCry
	BugDie
	Fly
	BugWalk (1-4)

EYELESS DOG:

	Stomp1Double
	Stomp2Double
	Stomp3Double

	Breathe1

	Lunge1

JACK IN THE BOX:
	
	TurnCrank (1-3)
	JackInTheBoxTheme
	Pop1
	JesterStomp (1-3)

GIRL:

	ExplodeHead
	Breathing
	Breath (1-3)
	SkipWalk (1-6)
	
	Laugh2 [maybe? might just be correlation]

BEEEEEEEEEES:

	DocileLocustBees
	DocileLocustBeesEvade


	BeesDefensive [Hive bees, not Locust Bees]
	BeeHiveIdle
	BeesAngry

MINE:

	MineBeep

MASKED:

	MaskAttackPlayer
	MaskFaceLightUp
	MaskPuke